RONERISE
One knob, the whole build-up — snap it back and the drop hits, with the tail still spilling into it.
Launch price until 10 October ·One payment · 2 computers · updates forever · or the whole rack on one pass
About RONE Rise
RONE Rise turns whatever you put through it into a build-up. One knob, INTENSITY, drives a whole chain the way you would automate it by hand over eight bars: a steep high-pass takes the low end away, a big reverb opens up, echoes and noise climb in, and in the bigger presets a gate speeds up, the pitch rides upward and a barber-pole shimmer climbs forever. At zero it does nothing at all.
The drop is where most riser plugins let you down: pull the knob back and the reverb dies on the downbeat. Rise keeps it. TAIL holds the wash under the first bar of the drop and lets it go over as many bars as you choose, and the dry signal sinks a little as the build rises, so the full mix comes back louder than it left. That jump is the drop.
And if you would rather not draw automation at all, LAND ON BAR does it for you. Choose 4, 8, 16 or 32 bars, press GO (or send MIDI C1), and the rise starts from the bar you are in and lands exactly on the downbeat. The sun on the right is the knob made visible: asleep below the horizon at zero, grinning at high noon at the top, pulsing on every beat.
What it does
One knob, the whole build
INTENSITY moves a 24 dB/oct high-pass, a big reverb, echoes, noise and drive together, each on its own curve, so the build sounds hand-automated from a single move.
A tail under the drop
Pull the knob back and the reverb and echoes keep ringing for 1-4 bars, in the room they had at the top. CUT gives you the classic hard stop when you want it.
LAND ON BAR
GO runs the rise over 4, 8, 16 or 32 bars from the bar you pressed it in and lands it exactly on the downbeat. Four curves; MIDI C1 and an automatable GO trigger it too.
Five different builds
SUNRISE, the clean lift. HORIZON, with ping-pong echoes. UPLIFT, gated and pitched up. DEEP DIVE, the low-pass build that opens on the drop. SUPERNOVA, everything at once.
Eight macros, nothing hidden
RISE, NOISE, SPACE, KILL LOW, DIVE, GATE, SINK and PITCH (up to +200 Hz), plus a chain strip that shows every stage with its live value. Any macro works in any preset.
A sun that rises with you
The whole window is a sunrise: it wakes, climbs and grins as you turn the knob, pulses on the beat while the host plays, and the drop lands with a shockwave.
When you reach for RONE Rise
Feature lists don't sell to producers. Recipes do.
The classic build, on the mix bus
SUNRISE on the mix bus, TAIL 1 bar. Draw INTENSITY from 0 to 100 over the eight bars before the drop, rising late, and straight back to 0 on the downbeat. The lows thin out, the reverb opens, and the drop lands with the wash still behind it.
INTENSITY 0 → 100 %
Let it land on the bar
No automation lane at all: set LAND ON BAR to 8 and CURVE to EXP, press GO where the build starts, and the rise runs by itself and lands on the drop. Perfect for jams, live sets and sketching arrangements fast.
GO or MIDI C1
Gated, pitched, everything
UPLIFT or SUPERNOVA on the music group: the gate speeds up bar by bar, the pitch rises up to 200 Hz, noise sweeps in and the Shepard climb never stops. Pull it back and the whole thing opens up at once.
PITCH +200 Hz
Get RONE Rise
Own RONE Rise outright, or run it and every other RONE instrument on one pass.
LIFETIME LICENSE · LAUNCH PRICE UNTIL 10 OCTOBER
$39 is the regular price once launch pricing ends on 10 October — not a price anyone has paid.
One payment, no subscription — 2 computers, updates forever.
Every RONE plugin, plus everything released from here on, for as long as you subscribe — $20 a month, or $149 a year.
The button marked NOT ON SALE YET means this plugin’s lifetime checkout is not open yet — the price shown is final, and the button starts working the day it opens. ALL ACCESS is live today either way.
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